AI Insights · Timothy · July 2022
Performance of Top 5 Sandbox-like Games in Sweden, Q2 2022
In Q2 2022, sandbox games like [Roblox](https://app.sensortower.com/overview/55d3a1a802ac64350a000d6e?country=US) and [Minecraft](https://app.sensortower.com/overview/55c5020a02ac64f9c0001f62?country=US) showed varied performance in Sweden, with notable trends in downloads, revenue, and active users.
In the second quarter of 2022, sandbox-like games experienced varied performance metrics in Sweden across a unified platform. Here's a detailed look at the top five games in this category:
Roblox saw a gradual decline in weekly revenue, starting from approximately $232K at the end of March and dropping to around $155K by early June. However, the game managed to recover slightly, ending June with a weekly revenue of about $179K. Weekly downloads fluctuated, peaking at nearly 10.7K in mid-April before stabilizing around 8.2K by the end of June. The game maintained strong weekly active user numbers, showing a steady increase from 291K to over 313K.
Minecraft displayed consistent weekly revenue, averaging between $13K and $20K throughout the quarter. Downloads were relatively stable, hovering around 500 to 800 per week, with a slight increase towards the end of June. Weekly active users for Minecraft remained robust, consistently ranging between 100K and 117K, with a peak of 115K in the final week of June.
IMVU: 3D Avatar Creator & Chat experienced modest weekly revenue, varying between $700 and $1.4K. Downloads showed minor fluctuations, peaking at 574 in mid-April and ending the quarter with 437. The weekly active users metric saw a slight decline, starting at 7.2K and finishing the quarter at 6.5K.
Growtopia had a relatively stable weekly revenue, with notable peaks at $1.8K in mid-June. Weekly downloads remained low, generally between 140 and 200. The game’s active user base was steady, averaging around 1.3K throughout the quarter.
PK XD: Fun, friends & games showed varied weekly revenue, starting at $737 and ending at $487 by late June. Downloads witnessed a significant drop from 3.7K in early April to around 1K by the end of June. The weekly active users metric remained strong, ranging from 26K to 36K, with a slight decline towards the end of the quarter.
These insights are derived from Sensor Tower data, and more detailed analytics can be found on their platform.